Unity3D

Begin well the project

  • Hierarchie:

    • TODO

  • Compilation order : The phases of compilation are as follows:

    • Phase 1: Runtime scripts in folders called Standard Assets, Pro Standard Assets and Plugins.

    • Phase 2: Editor scripts in folders called Editor that are anywhere inside top-level folders called Standard Assets, Pro Standard Assets and Plugins.

    • Phase 3: All other scripts that are not inside a folder called Editor

    • Phase 4: All remaining scripts (those that are inside a folder called Editor).

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