# Unity3D

## Begin well the project

* Hierarchie:
  * TODO
* Compilation order : The phases of compilation are as follows:
  * Phase 1: Runtime scripts in folders called Standard Assets, Pro Standard Assets and Plugins.
  * Phase 2: Editor scripts in folders called Editor that are anywhere inside top-level folders called Standard Assets, Pro Standard Assets and Plugins.
  * Phase 3: All other scripts that are not inside a folder called Editor
  * Phase 4: All remaining scripts (those that are inside a folder called Editor).

## Links

* Special folders: (Unity docs)\[<https://docs.unity3d.com/Manual/SpecialFolders.html>] && (Unity wiki)\[<http://wiki.unity3d.com/index.php/Special_Folder_Names_in_your_Assets_Folder>]
* Compilation order: (Unity docs)\[<https://docs.unity3d.com/Manual/ScriptCompileOrderFolders.html>]


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